I have had the pleasure of working with my colleagues on our first Indie game, Trouble in Tornado Town, and wanted to showcase some art assets and media made for use in-game and for promotional materials. This being the first professional game project I've worked on, I spent a lot of time finding my footing and creating more efficient workflows for asset creation. The largest lesson I think I learned during this whole process would be how to better take criticism, as there were plenty of ideas and assets made that were not used for a variety of reasons. Allowing that constructive criticism to guide me instead of trouble me has been a life lesson that I hope to bring into future projects and ventures.
View the Touble in Tornado Town Trailer Here: https://youtu.be/hGGUxUcCCVw
The gameplay trailer with edits made by myself