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Concrete Floor Material

As part of a larger project involving a run-down mechanic shop, I wanted to include a rough and beaten-up concrete floor for all of the old and rusted assets to sit on. While a lot of time in Designer was spent giving the concrete a porous and battered surface, scaling the material to make sense for the scene renders much of the detail as not very visible. That being said, It's a great addition to my material library to use for other assets and projects. All renders are done within Substance Designer, with parameters set to allow it to be used in Painter with more modularity.

4K material rendered in Substance Designer using OpenGL

4K material rendered in Substance Designer using OpenGL

Material applied on a flat mesh

Material applied on a flat mesh

AO, Albedo, Normal, and Roughness map breakdown

AO, Albedo, Normal, and Roughness map breakdown

Concrete Floor material being used in-scene

Concrete Floor material being used in-scene

Graph Overview

Graph Overview

Reference Images

Reference Images