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Distressed Leather Material

I wanted to try and recreate the distressed and weathered look of older leather products, notably ones that were handcrafted or homemade. All renders are done within Substance Designer, with parameters set to allow it to be used in Painter with more modularity.

4K material rendered in Substance Designer using OpenGL

4K material rendered in Substance Designer using OpenGL

Material applied on a flat mesh

Material applied on a flat mesh

AO, Albedo, Normal, and Height map breakdown

AO, Albedo, Normal, and Height map breakdown

Graph Overview

Graph Overview

Reference Images

Reference Images